Instances
What is important in this module
- To refer to the certain instance of the symbol
on the stage it's necessary to name it
- Instance names may be given to movie symbols,
buttons, input and dynamic texts. Instance names
cannot be givent to drawings and graphic symbols
- To refer instance in the code we user it's
instant name. Instance's methods can be
called and properties can be changed through the code
- To create "live" buttons and "toolbars" you
may use a combination of the button and movie symbol which
animation is triggered on button's event
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